Author Topic: NEW GROUP PLOTTING  (Read 219 times)

Online Eskie

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Re: NEW GROUP PLOTTING
« Reply #15 on: January 13, 2019, 11:45:38 PM »
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Offline VAN

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Re: NEW GROUP PLOTTING
« Reply #16 on: January 14, 2019, 07:18:10 AM »
dittoing the dislike of the desert. the badlands lived in one for a while, and it never really appealed to me back then; i only joined once they moved to the casino. without running water, logically living in a desert would be pretty difficult, too difficult for it to make sense for any real pros to outweigh the cons.

i lived in southern florida for most of my life, considered a tropical environment, and i will say that almost everyone on our street had solar panels, and there was plenty of power to be had from them. when there were hurricanes it screwed them up, but hurricanes aren't mandatory of tropical settings.

also to again point out that water mills are,,, also a thing. even in non-swampy areas, all they really require is a strong currant to get electricity pumping.
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Online Eskie

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Re: NEW GROUP PLOTTING
« Reply #17 on: January 14, 2019, 11:56:58 AM »
Hm... I kinda like both ideas. I think an area like Louisiana would be interesting- especially like the pictures Sheo posted. But, I think a desert territory does provide more possible plots and so long as an oasis is nearby (maybe it’s a day’s trip away or something and that’s another plot in itself).

I think with deserts, like Hoot pointed out, there’s sandstorms and all kinds of different natural plots that pop up with it. I think such a different landscape would help set it apart from the other groups, not to mention the desert could be viewed as a defense against other groups since they’re neutral. I also think a lot of times people mistake neutral groups for being boring or for being ‘soft,’ but if these people lived in a desert, I think that would make them pretty badass which gives them a bit of an edge- like they’re neutral sure but don’t fuck with them they’re wild lmao.
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Offline nasa

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Re: NEW GROUP PLOTTING
« Reply #18 on: January 21, 2019, 07:13:32 AM »
i like the idea of maybe a nomadic desert group? like they'd travel around depending on the season and have outposts dotted all over the desert, as well as various landmarks and stuff - maybe they've got tunnels? or some kind of easily defensible plan b in case they get attacked or a bad storm hits, bc obviously having your settlements scattered across most of the desert isn't as defensible as one big living space.

maybe the settlements could be season-specific, like they'd spend most of summer and maybe spring living in a settlement near an oasis, and the winter maybe they have a more sheltered base at the foot of some desert mountains and so on and so forth. oh, and for water, wells are also a possibility, as they work without electricity!
« Last Edit: January 21, 2019, 07:17:39 AM by nasa »
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Re: NEW GROUP PLOTTING
« Reply #19 on: January 21, 2019, 11:56:44 AM »
OOOO I RLLY LIKE THE NOMADIC IDEA

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Offline nasa

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Re: NEW GROUP PLOTTING
« Reply #20 on: January 21, 2019, 10:50:17 PM »
aaaa bless! it could maybe even pick up the trading idea that northstar was focused around? except to a lesser extent maybe, because it'd make sense to have a bunch of like,,, travelling merchants if they're nomadic? so that could be beneficial to the other groups as well oof
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Offline cimelia

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Re: NEW GROUP PLOTTING
« Reply #21 on: Today at 04:43:03 PM »
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Re: NEW GROUP PLOTTING
« Reply #22 on: Today at 08:48:36 PM »
And while deserts are bland, it makes me think of a perfect place for a neutral group to habitat. Perhaps they could be a more nomadic egalitarian group, hunter gatherers or foragers... scavengers, something along those lines? They could have camels! Maybe there is an oasis, or a few oasis's that are known to the inhabitants?

For a group who's home base is in a desert, it would make sense to be at least semi-nomadic. And if they raised some sort of livestock, then a semi-migratory pattern to pastures and the like. There are a number of migratory animals that live primarily on desert land, so cultivating that seems like an interesting idea. (Plus they would be able to trade skins/meat/byproducts of the animals.)

As for a home base, I've been doing thinking (always dangerous.) And I was thinking, what about a cave in a cliffside? It worked 14,000 years ago (give or take) for nomadic people. And it would be a rather interesting dynamic, the group could carve stuff into the side of the caves, there are some beautiful pieces of work that have been carved into cliff faces (before technology), why not in the new world?

Anyways, those were most of my thoughts.

Also, in shortage of water, there are a number of plants (and animals) that retain water relatively well. There's also geological features in deserts (such as caves) that can have small well springs hidden beneath them.
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